
Ranking | School | City |
---|---|---|
1 | Southern Methodist University | Dallas |
2 | Texas A&M University | College Station |
3 | University of Texas at Austin | Austin |
4 | University of Texas at Dallas | Dallas |
5 | Baylor University | Waco |
Our 2017 rankings of the top 5 gaming programs in Texas. For an explanation of ranking criteria, click here.

Southern Methodist University (SMU) was founded in 1911. The school serves nearly 11,800 students enrolled in 261 degree programs through seven schools. The Meadows School of the Arts offers several programs for aspiring game designers. Programs include a BFA in Digital Game Development and a BFA/Masters of Interactive Technology (M.I.T) in Digital Game Development.
The BFA/M.I.T is supported by the Guildhall—SMU’s School of Video Game Development (est. 2003). BFA/MIT and MIT Specializations include Art, Design, Production, or Programming for Games. In addition to the M.I.T in Digital Game Development, the Guildhall offers a Professional Certificate in Digital Game Development with a Specialization in Art Creation, Level Design, Production, or Software Development.

Established in 1876, Texas A&M University is the state’s first public institution of higher learning. The school, which serves 68,625 students, offers nearly 400 degree programs across 16 colleges and schools. The College of Architecture houses the Visualization program, which it founded in 1989. It features gaming-oriented study options in the MS and MFA degrees as well as enhanced game design curricula at the undergraduate level. Degree options include BS, MS, and MFA degrees in Visualization. A Minor in Game Design and Development is also available.
Visualization students have access to the Department of Visualization’s Learning Interactive Visualization Experience Lab. Established in 2014, the Lab “provides space for graduate and undergraduate students to create game prototypes while learning about game theory, the art and science of the visual image and game history. In the lab, through research and rigorous scientific process, students collaborate with specialists from visualization, educational psychology, computer science and engineering to create innovative, interactive software.”

The University of Texas - Austin (UT Austin) was founded in 1883. The school serves more than 51,300 students enrolled in over 300 academic programs across 13 colleges and schools. A unique program for aspiring game designers is available through a collaboration between the College of Fine Arts (CoFA), the Computer Science Department (CS), the Radio-Television-Film Department (RTF), and the Center for Arts and Entertainment Technologies (CAET).The interdisciplinary program is known as Game and Mobile Media Applications (GAMMA).
The program allows students from a variety of different degree programs to “collaboratively develop 2D and 3D games for mobile, online, and social technology platforms in the program’s culminating experience: the Capstone Course.” GAMMA students also have the opportunity to work “alongside organizations such as UT’s EGaDS! and IGDA Austin,” and with local game and mobile studios, and industry professionals.
GAMMA students may earn a certificate in CS Game Development, CS Mobile Computing, CoFA Digital Art Production, CoFA Digital Audio Composition & Production, CoFA Digital World Designer or RTF Visual Effects & Animation. Certificates are awarded in addition to the undergraduate degree in any given program outside of GAMMA.
Other program offerings include a BS in Computer Science with a Concentration in Game Development (BS CS), an MS in Computer Science (MS CS), and a Five-Year BS/MS Integrated Program in Computer Science.

The University of Texas at Dallas (UT Dallas) was established in 1969. The school serves around 37,650 students enrolled in more than 130 academic programs across seven schools. The School of Arts, Technology, and Emerging Communication (ATEC) was created in 2015. It merged two long-running programs at UT Dallas: the program in Arts and Technology and the program in Emerging Media and Communication. ATEC serves more than 1,500 students, including 100 MA and MFA students and 40 doctoral students.
Undergraduate offerings include a BA in Arts, Technology, and Emerging Communication (BA ATEC), an MA in ATEC, an MFA in ATEC with Gaming Studies, and a PhD in ATEC. Undergraduates may choose between several pathways such as Game Design or Animation. BA ATEC students may also choose electives in more than one area. Examples include User Experience Design for Games, Game Design, Interaction Design, Level Design, Modeling and Texturing, Virtual Environments, Rigging, Game Production Lab, Game Pipeline Methodologies, Serious Games, Game Production Lab, Interactive Narrative, and Educational Games.
Research areas for all graduate students include Game Studies, Game Development, Interaction Design, Computer Animation, and more. The program is a good pathway whether students are interested in teaching arts- and technology-related courses in colleges and universities or working in a professional studio or design practice. Graduate students may choose to pursue additional research opportunities.

Chartered in 1845, Baylor University serves more than 16,100 students from all 50 states, the District of Columbia, and 89 countries. The school offers a broad range of degrees (more than 250) among its 12 nationally recognized academic divisions. The School of Engineering and Computer Science houses the Department of Computer Science, which offers a Game Development Concentration within the BA and BS in Computer Science (BSCS) programs.
The school says the concentration is designed to provide an understanding of the development and application of interactive digital media technologies. This program is offered in cooperation with the Film and Digital Media Division of Communication Studies and combines media course offerings with technical content in order to produce a graduate with skills that go beyond design and implementation.
The program features the Computer Science core, with a three-course game development sequence, and a four-course media production sequence taught in the Film and Digital Media department. As a specialization of the BSCS, the curriculum features the breadth of an undergraduate Computer Science degree along with specialization in areas central to the game development industry. Graduates of the program are awarded a fully-accredited Computer Science degree with all the associated career and graduate education opportunities.